Crazy Balls Live Rules, payouts, odds and the four bonus games
Crazy Balls is Evolution's bingo-style game show. Twenty balls are drawn from 60 every round, your cards can carry multipliers of up to 50×, and four Crazy Time bonus games can pay up to 20,000×. This guide explains the whole game with the real odds.
Want to play Crazy Balls?The game runs live around the clock in the Evolution section of Stake. Check that online casinos are legal where you live before you sign up.
Play Crazy Balls at StakeCrazy Balls rules
Crazy Balls is a live game show from Evolution that mixes a bingo-style main game with the four bonus games of Crazy Time. The rules below follow the order of a round and come from Evolution's official game rules.
- Provider
- Evolution
- Game type
- Live bingo-style game show
- Released
- 2024
- Ball draw
- 20 balls from 1 to 60 every round
- Regular cards
- Up to 4, 5 × 5, Free Space or Multi
- Bonus cards
- Coin Flip, Cash Hunt, Pachinko, Crazy Time
- Card multipliers
- Standard 10×/20×, Line 20×/50×, Global 2×/3×
- Top multiplier
- 20,000× in Crazy Time
- RTP
- 96.10% on regular cards, 95.54% to 96.49% on bonus cards
- Volatility
- High (index 9.90)
- Max payout
- 500,000 per game round, in your currency
The ball draw: 20 balls out of 60
Every round, the ball-drawing machine picks 20 random numbers from 1 to 60. Each number has a one-in-three chance of coming out. Any drawn number that appears on your cards is marked off, and the round is settled once all 20 balls are out.

Regular cards: Free Space or Multi
You can bet on one to four regular cards. Each card is a 5 × 5 grid filled with random numbers from 1 to 60, and before the round you decide which of two types it will be.
- Free Space card. The centre square is a free space that counts as a drawn number, which makes lines easier to complete.
- Multi card. The centre square holds a guaranteed multiplier instead. Lines are harder to complete, but they pay more when they land.
| 20 | 8 | 23 | 44 | 35 |
| 49 | 48 | 33 | 12 | 58 |
| 51 | 19 | FREE SPACE | 16 | 37 |
| 4 | 40 | 53 | 5 | 14 |
| 1 | 42 | 43 | 6 | 25 |
| 20 | 8 | 23 | 44 | 35 |
| 49 | 48 | 33 | 12 | 58 |
| 51 | 19 | 34 MULTI | 16 | 37 |
| 4 | 40 | 53 | 5 | 14 |
| 1 | 42 | 43 | 6 | 25 |
Free spaces and multipliers from the host
When betting time ends, the host presses a button that places random free spaces (daubs) and multipliers on the cards you bet on. A free space acts like a drawn number. A multiplier only counts if the ball with that number is drawn.
Standard, Line and Global multipliers
Three types of multiplier can land on a regular card. Each one works in its own way, and they can add up on the same line.
| Multiplier | Values | When it counts | Official example on a $5 bet |
|---|---|---|---|
| Standard | 10× or 20× | The winning line contains its number. Several are added together. | $5 × (10 + 20) = $150 |
| Line | 20× or 50× | The winning line contains it. Standard multipliers on the line are added to it. | $5 × (50 + 10) = $300 |
| Global | 2× or 3× | Its number is drawn, anywhere on the card. It multiplies every winning line. Up to two per card. | $5 × (10 + 50) × 2 = $600 |
How a winning card pays
A card wins as soon as one of its lines is complete. Without any multiplier, a winning card pays 3× its bet, and every extra line adds the same amount again, so two plain lines pay 6×. When the winning line carries a Standard or Line multiplier, that multiplier replaces the base 3×. A line with a 10× multiplier therefore pays 10×. Free Space cards pay from 2:1 to 39:1 per line, and Multi cards from 2:1 to 199:1. All wins in a round are capped at 500,000 in your currency.
Bonus cards
Next to the regular cards sit four bonus cards, one for each bonus game. You can bet on them with or without regular cards. Each one holds a few random numbers. If all of them are drawn, the bet wins and you play that bonus game once the 20 balls are out.
| Bonus card | Numbers to match | Extra free spaces |
|---|---|---|
| Coin Flip | 3 | Up to 1 |
| Cash Hunt | 4 | Up to 2 |
| Pachinko | 4 | Up to 2 |
| Crazy Time | 5 | Up to 3 |
Bonus cards can also receive a bonus multiplier between 2× and 50×, which multiplies the result of the bonus game. A 100× win in Cash Hunt with a 10× bonus multiplier, for example, pays 1,000×. If you fill several bonus cards, you play several bonus games in the same round, always in the same order. Coin Flip comes first, then Cash Hunt, Pachinko and finally Crazy Time.
Coin Flip
A coin with a red side and a blue side gets a multiplier on each face, shown on screen and boosted by any bonus multiplier. The host fires the coin launcher, and the face that lands up decides your win. If both multipliers are low, a Rescue Flip can give the coin a second toss.

Cash Hunt
A wall of 108 random multipliers appears, already multiplied by any bonus multiplier, then gets covered by symbols and shuffled. During the countdown you aim at the symbol you think hides the biggest value, and the cannon fires.

Pachinko
A puck drops from one of zones 4 to 13 at the top of a wall of pegs and lands on one of 16 multipliers at the bottom. Landing on DOUBLE doubles every multiplier and drops the puck again, up to 10,000×. If the puck lands on 2×, 3× or 4×, a Rescue Drop can give it another go, with the lower multipliers raised to the value it just hit.

Crazy Time
Behind the secret red door waits a 64-segment wheel with three flappers. Pick green, blue or yellow, and the host spins. You win the multiplier your flapper points to. If your flapper lands on DOUBLE, every value on the wheel doubles and it spins again for you, up to 20,000×. Any bonus multiplier from your card multiplies the whole wheel first.


Try your luck on the next drawPick your cards, choose Free Space or Multi, and watch the 20 balls drop live.
Play Crazy Balls at StakeCrazy Balls odds
Evolution doesn't publish hit rates, so we calculated them ourselves. The odds of filling a bonus card are exact, and the odds of completing a line come from a simulation of 400,000 rounds. Neither figure includes the random free spaces the host adds, and those improve your chances, so treat these numbers as a minimum.
| Card | Chance per round | With 1 extra free space |
|---|---|---|
| Coin Flip (3 numbers) | 3.33%, 1 in 30 | 10.7% |
| Cash Hunt or Pachinko (4 numbers) | 0.99%, 1 in 101 | 3.33% |
| Crazy Time (5 numbers) | 0.28%, 1 in 352 | 0.99% |
| Free Space card, at least one line | 6.1%, 1 in 16 | higher |
| Multi card, at least one line | 3.3%, 1 in 30 | higher |
Draw the balls yourself
Use the card from Evolution's rules and the four bonus cards, and draw 20 balls as many times as you like to see how rare a line or a full bonus card really is.
| 20 | 8 | 23 | 44 | 35 |
| 49 | 48 | 33 | 12 | 58 |
| 51 | 19 | FREE SPACE | 16 | 37 |
| 4 | 40 | 53 | 5 | 14 |
| 1 | 42 | 43 | 6 | 25 |
Press the button to draw your first 20 balls.
This simulator only draws the balls. It leaves out the host's free spaces and multipliers, so in the real game lines and bonus cards come a little more often.
The real draw is liveIt uses the same 60 balls, plus the host's free spaces and multipliers. Your cards could be next.
Play the live draw at StakeCrazy Balls results and statistics
Each Crazy Balls result is made of three things. There are the 20 numbers drawn, the free spaces and multipliers placed on the cards, and the bonus games that were played. Results trackers record these rounds one after another.
These statistics can't predict the next round. Every round uses all 60 balls again, so a number that came out three times in a row still has a one-in-three chance next time, and a bonus game that hasn't appeared for a while isn't due.

Crazy Balls RTP and payouts
The optimal RTP of Crazy Balls is 96.10%, and you get it on the regular cards. Each bonus card has its own return. The last column shows the figures for players betting the maximum, whose wins can reach the 500,000 limit.
| Bet | Payout | RTP | RTP at max bet |
|---|---|---|---|
| Free Space card | 2–39:1 per line | 96.10% | 96.10% |
| Multi card | 2–199:1 per line | 96.10% | 96.10% |
| Coin Flip | Bonus game | 96.49% | 95.61% |
| Cash Hunt | Bonus game | 96.09% | 95.62% |
| Pachinko | Bonus game | 95.68% | 94.84% |
| Crazy Time | Bonus game | 95.54% | 94.88% |
Evolution gives the game a volatility index of 9.90, which it classes as high. Most rounds pay nothing, and the value is concentrated in rare multiplied lines and big bonus games.
Know the numbers? Take a seatRegular cards return 96.10% and bonus cards up to 96.49%. Pick your mix and play.
Play Crazy Balls at StakeHow to play Crazy Balls at Stake
- Open Stake, sign up, and go to the live casino, then Crazy Balls.
- Pick a chip value, then tap the cards you want to play. You can take up to four regular cards, any of the bonus cards, or both, and switch each regular card between Free Space and Multi.
- When the timer ends, the host places free spaces and multipliers, then the 20 balls are drawn and your cards fill up on screen.
- If a bonus card fills, you play that bonus game. In Crazy Time you choose your flapper, and in Cash Hunt your target, before the countdown ends.
Bet limits vary from one casino to another. Evolution's example table runs from $0.10 to $1,000 per bet.
Where to play Crazy Balls
Crazy Balls runs live at Stake, one of the largest crypto casinos, in its Evolution game shows section, next to Crazy Time and MONOPOLY Big Baller.
Stake isn't available in every country, so check that you're allowed to play where you live before you sign up.
Crazy Balls FAQ
How does Crazy Balls work?
Before each round you bet on up to four 5 × 5 bingo cards, on any of the four bonus cards, or on both. When betting closes, the host adds random free spaces and multipliers to the cards in play. The machine then draws 20 balls numbered from 1 to 60. A completed line wins on a regular card, and a bonus card whose numbers are all drawn sends you into its bonus game.
What is the RTP of Crazy Balls?
The regular cards return 96.10%, and the figure is the same for Free Space and Multi cards. Each bonus card has its own return. Coin Flip is the highest at 96.49%, followed by Cash Hunt at 96.09%, Pachinko at 95.68% and Crazy Time at 95.54%. Players who bet the maximum get slightly lower figures, because some of their wins can hit the 500,000 cap.
What is the biggest multiplier in Crazy Balls?
The biggest multipliers are in the bonus games. The Crazy Time wheel can climb to 20,000× and Pachinko to 10,000×, and the bonus multiplier of up to 50× from your bonus card is applied on top. On regular cards, a Line multiplier is worth up to 50× and can be combined with Standard and Global multipliers. Whatever the multipliers, total winnings are capped at 500,000 per round.
How do you get into the bonus games?
You need to bet on a bonus card and have all of its numbers drawn. Coin Flip needs 3 numbers, Cash Hunt and Pachinko need 4, and Crazy Time needs 5. The host can also give bonus cards extra free spaces, which makes them easier to fill. From the draw alone, a Coin Flip card fills about once in 30 rounds and a Crazy Time card about once in 352.
Which is better, a Free Space card or a Multi card?
Neither is better in the long run, since both return 96.10%. The Free Space card has a free centre square, so it completes lines more often, but each win is usually small. The Multi card puts a guaranteed multiplier in the centre instead, so lines are rarer and pay more when they land. Free Space suits a steadier session, and Multi suits players who prefer bigger, rarer wins.
Is there a strategy that works in Crazy Balls?
No strategy changes the odds, because every round draws 20 balls from the full set of 60. What you can choose is the shape of your session. Free Space cards give more frequent wins and Multi cards bigger ones, while Coin Flip is the easiest bonus card to fill and has the best RTP. Set a budget and a time limit before you start, and ignore streaks in the results history.
Where can I see Crazy Balls results?
Inside the game, the history shows every round you played, with the numbers drawn and your wins. Results trackers also publish the latest rounds, including the bonus games and their multipliers. These records help you understand how the game behaves, but they don't predict anything, because each new draw starts again with all 60 balls.
Which games are similar to Crazy Balls?
Crazy Time is the closest, since its money wheel is where the four bonus games come from. MONOPOLY Big Baller is another bingo-style draw from Evolution, with a 3D Monopoly board as its bonus round. Mega Ball also sets bingo cards against a ball draw, with a multiplier added by its final ball. All three run live in the same game shows section at Stake.